Hello guys,
As you all know it's nearly the new year. We are releasing the source code to our management framework as well as using the framework for our first game called computer world. We will bring you more news in the new year about game world and we will hope to release our latest version of the framework by the new year.
Regards
The Zero Xenon Studios Team
Friday, December 30, 2011
Wednesday, August 10, 2011
Here is our goals for the remainder of 2011
Hello guys,
Firstly thankyou for visiting the Zero Xenon Studios blog, now we do have a site but because of my bad design skills and the fact I don't have the laptop with the original website to update, I have decided that I will go back and learn html and php to create new website, we really hope you will like it a lot when it is complete.
Goals for August
Firstly thankyou for visiting the Zero Xenon Studios blog, now we do have a site but because of my bad design skills and the fact I don't have the laptop with the original website to update, I have decided that I will go back and learn html and php to create new website, we really hope you will like it a lot when it is complete.
Goals for August
- Start the framework and have a working model based for the first game
- Start the re-design and re-building the website (probably won't be created for a long time)
- Post screen shots of the framework of the first game
I hope we can complete these goals and when we have I hope we can head towards the next set of goals
Tuesday, August 9, 2011
It's been a while
Hello guys,
I'm sorry to say that is has been a while since I have programmed anything, but I am planning on making some small games that hopefully will actually find a start to the project. We plan that the games have a simple framework that will be used in most of our management games and then we just add the game specific code and graphics and anything else to the framework and hopefully we get somewhere. So for the next few weeks I'm going to create a small framework for my games works a bit like a game engine.
I'm sorry to say that is has been a while since I have programmed anything, but I am planning on making some small games that hopefully will actually find a start to the project. We plan that the games have a simple framework that will be used in most of our management games and then we just add the game specific code and graphics and anything else to the framework and hopefully we get somewhere. So for the next few weeks I'm going to create a small framework for my games works a bit like a game engine.
Friday, January 28, 2011
Zero Xenon Studio - Welcome
Zero Xenon Studios
We here at Zero Xenon Studios makes games for the PC. Our games are planned to be manager style and we plan to release a couple of games within the year of 2011. This is our development blog, that will have all the updates on what we are currently doing.
Since we are mainly creating manager games, we will mainly be using a 2D Graphics API. We are planning on using the Simple DirectMedia Layer (SDL), as it is one of the easiest API's we have come across.
The Team (1 person - Currently)
Wayne Rayner - I have been programming on and off since 2008. I mainly used a programming language that is unknown called Basic4GL. I have since late 2010 been learning C++ and was deciding whether or not I was going to University to Study game programming, however I decided not to. Since November 2010 I decided to create a hobby studio called Zero Xenon.
Thank you for visiting the Zero Xenon Development blog
We here at Zero Xenon Studios makes games for the PC. Our games are planned to be manager style and we plan to release a couple of games within the year of 2011. This is our development blog, that will have all the updates on what we are currently doing.
Since we are mainly creating manager games, we will mainly be using a 2D Graphics API. We are planning on using the Simple DirectMedia Layer (SDL), as it is one of the easiest API's we have come across.
The Team (1 person - Currently)
Wayne Rayner - I have been programming on and off since 2008. I mainly used a programming language that is unknown called Basic4GL. I have since late 2010 been learning C++ and was deciding whether or not I was going to University to Study game programming, however I decided not to. Since November 2010 I decided to create a hobby studio called Zero Xenon.
Thank you for visiting the Zero Xenon Development blog
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